C++ (Qt)void ClassName::createConnection( ... ){ _socket = new QTcpSocket(...); connect (_socket,SIGNAL (connected ()),this,SLOT (slotSocketConnected ())); connect (_socket,SIGNAL (readyRead ()),this,SLOT (slotSocketReadyRead ())); connect (_socket,SIGNAL (disconnected ()),this,SLOT (slotSocketDisconnected ())); connect (_socket,SIGNAL(error (QAbstractSocket::SocketError)),this,SLOT (slotSocketError (QAbstractSocket::SocketError))); _socket->connectToHost(ip,port,QIODevice::ReadWrite);}