C++ (Qt)void ClientThread::readClientMessage(){ ... if(this->__bufferForInputData.size() < sizeof(qint64) + this->__nextBlockSize){ return; } ...}
C++ (Qt)void ClientThread::readClientMessage(){ ... if(this->__bufferForInputData.size() < this->__nextBlockSize){ return; } ...}
C++ (Qt)this->__tcpSocket->waitForBytesWritten();
C++ (Qt)this->__tcpSocket->flush();